|
||||||||||
|
||||||||||
16 Sep 2010, 18:25 (Ref:2760505) | #51 | |
Veteran
Join Date: Aug 2002
Posts: 10,500
|
||
|
16 Sep 2010, 18:42 (Ref:2760516) | #52 | ||
Veteran
Join Date: Nov 2006
Posts: 838
|
Did I really see a camper van in that video
It is all starting to look pretty awesome... |
||
|
16 Sep 2010, 19:04 (Ref:2760524) | #53 | |
Veteran
Join Date: Aug 2002
Posts: 10,500
|
||
|
16 Sep 2010, 19:28 (Ref:2760544) | #54 | |
Veteran
Join Date: Jul 2009
Posts: 569
|
Somehow that link doesn't work for me at the very least.
This one does for me. http://www.gtplanet.net/official-gra...video-trailer/ It does direct towards GTP but that isn't a problem. |
|
|
17 Sep 2010, 02:55 (Ref:2760678) | #55 | ||
Racer
Join Date: Jul 2000
Posts: 393
|
VDUB CAMPER RACING!!!!! AHAHA!
Oh yeah, weather effects look stupendous too! |
||
|
17 Sep 2010, 17:29 (Ref:2760971) | #56 | |
Veteran
Join Date: Aug 2002
Posts: 10,500
|
Better quality weather/night effects video.
http://www.youtube.com/watch?v=GKSBrrftsvA In-game Le Mans at night video. http://www.gtplanet.net/stunning-gt5...-at-la-sarthe/ In-game rain video. http://www.gtplanet.net/first-gran-t...s-in-the-rain/ In-game Trial Mountain with nice flame backfire effects, should look great in the dark. http://www.youtube.com/watch?v=i6ULnpEVuDk Last edited by JAG; 17 Sep 2010 at 17:44. |
|
|
18 Sep 2010, 15:51 (Ref:2761264) | #57 | |
Veteran
Join Date: Aug 2002
Posts: 10,500
|
Last edited by JAG; 18 Sep 2010 at 15:58. |
|
|
20 Sep 2010, 06:08 (Ref:2761760) | #58 | ||
Veteran
Join Date: Feb 2005
Posts: 8,611
|
I've seen that first gif that JAG posted many times and Im still loving it. Awesome.
|
||
__________________
Somebody asked if the McLaren F1 was going to be like the Ferrari F40, Gordon Murray replied, "I don't think so, there's no one at McLaren who can weld that badly." |
8 Oct 2010, 20:52 (Ref:2771654) | #59 | |
Veteran
Join Date: Aug 2002
Posts: 10,500
|
||
|
8 Oct 2010, 22:46 (Ref:2771704) | #60 | ||
Veteran
Join Date: Jan 2004
Posts: 2,968
|
think that might just seal it. play.com have a PS3/GT5 bundle and i am so close to ordering that. I have a feeling the xbox won't see the light of day much afterwards tho
|
||
__________________
...not with a bayonet through your neck you couldn’t. |
9 Oct 2010, 10:21 (Ref:2771894) | #61 | |||
Veteran
Join Date: Feb 2006
Posts: 4,067
|
Quote:
1) What's website's fixations with having a random clueless woman presenting computer game previews? It's "TurISmo", not "TurEESmo"!!! which kind of leads me on to my next point... 2) I think it was great that they started with the vital questions.... "How do you decide what music to use in the game?"... Just what I wanted to know! Forget the track creator I'll carry on watching Thanks for the link! Selby |
|||
__________________
Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
9 Oct 2010, 10:31 (Ref:2771902) | #62 | ||
Veteran
Join Date: Feb 2006
Posts: 4,067
|
That was good, but I can't believe they just skipped the whole track creator thing. One brief mention and that's it...
Selby |
||
__________________
Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
9 Oct 2010, 21:30 (Ref:2772184) | #63 | ||
Veteran
Join Date: Jun 1999
Posts: 5,549
|
I agree Dan. Who cares about the music, fanboys? I turn the music off. Realism is everything to me and there's little or no music at real race meetings.
The track creator is a very exciting prospect. Surely all of us will be busy creating all our local tracks, or every track we've ever been to....... Why wouldn;t they give us a detailed look at how it works and what it can do? |
||
|
10 Oct 2010, 09:13 (Ref:2772465) | #64 | |
20KPINAL
Join Date: May 2003
Posts: 29,853
|
I often have the music on GT as the engines always sound bloody terrible.
I ordered the legendary edition but probably won't get a PS3 until well into next year. Bonus month in March... |
|
|
10 Oct 2010, 23:16 (Ref:2772838) | #65 | ||
Veteran
Join Date: Jul 2005
Posts: 4,789
|
The track creator is not a full track ''creator''!
You simply use sliders to say how twisty you want it, how long you want it, what surface you want to use, and the game generates a random shape. |
||
__________________
'My lovely horse, running through the fields! Where are you going, with your fetlocks blowing in the wind?' |
10 Oct 2010, 23:20 (Ref:2772842) | #66 | ||
Racer
Join Date: Jul 2000
Posts: 393
|
|||
|
11 Oct 2010, 09:46 (Ref:2773004) | #67 | |||
Veteran
Join Date: Feb 2006
Posts: 4,067
|
Quote:
For instance, how much can you edit? How many sections? How much can you edit them? Because I heard something along the lines of being able to choose banking on corners etc. Selby |
|||
__________________
Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
11 Oct 2010, 22:33 (Ref:2773450) | #68 | |
Veteran
Join Date: Aug 2002
Posts: 10,500
|
Lots of details about the whole game are still being held back.
A page or two back are a couple of articles covering the track creator. |
|
|
11 Oct 2010, 22:51 (Ref:2773469) | #69 | |||
Racer
Join Date: Jul 2000
Posts: 393
|
Quote:
|
|||
|
12 Oct 2010, 18:24 (Ref:2773933) | #70 | |
Veteran
Join Date: Aug 2002
Posts: 10,500
|
||
|
12 Oct 2010, 21:15 (Ref:2774018) | #71 | ||
Veteran
Join Date: Jul 2005
Posts: 4,789
|
Its called ''Course Maker'', so that kinda covers the fact that you dont directly create the track.
|
||
__________________
'My lovely horse, running through the fields! Where are you going, with your fetlocks blowing in the wind?' |
13 Oct 2010, 09:00 (Ref:2774226) | #72 | ||
Veteran
Join Date: Jun 2009
Posts: 539
|
Is it just me that thinks the graphics in that vid look absolutely s**t
The sound is really poor too |
||
__________________
XBOX 360 GAMERTAG ==> ROB IS THE STIG add me for close, clean racing. |
13 Oct 2010, 12:18 (Ref:2774339) | #73 | ||
Veteran
Join Date: Feb 2006
Posts: 4,067
|
Erm, well that was terrible. What's the point of even having that feature?! Why not just have about 40 more tracks in the game lmao
I cannot, and will not ever, see the point of 'randomly generating' a track. That in itself is a flaw, because no matter how 'random' it is, you'll only be able to have a certain of amount of combinations. Why not just have all these variations in the game already? That's just a crap gimmick, i'm sorry. Completely misleading. I wasn't expecting anything full-on like Bob's Track Builder, but that's pathetic. Selby |
||
__________________
Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
13 Oct 2010, 14:00 (Ref:2774381) | #74 | |
20KPINAL
Join Date: May 2003
Posts: 29,853
|
Did anyone really expect a good track creator? God! Calm down...
|
|
|
13 Oct 2010, 15:42 (Ref:2774416) | #75 | ||
Veteran
Join Date: Feb 2006
Posts: 4,067
|
haha I'm fine man, I just think it was pretty misleading. Why not call it a track or course generator? That's exactly what it is
Selby |
||
__________________
Run-offs, chicanes, hairpins... Think you can do better? Let's see it! Check out the "My Tracks" forum here on Ten-Tenths. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Gran turismo | Jamesd | Virtual Racers | 6 | 22 Feb 2007 14:27 |
Some Gran Turismo 4 news.... | Down F0rce | Virtual Racers | 29 | 6 Nov 2004 23:32 |
Gran Turismo 3 progress | FastJoel31 | Virtual Racers | 10 | 5 Aug 2002 07:49 |
Gran Turismo Vs. Gran Turismo 2 | Minardi fan | Virtual Racers | 6 | 24 Apr 2001 22:07 |
Gran Turismo 2 | KC | Virtual Racers | 15 | 4 Jan 2000 01:16 |