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Old 9 Oct 2009, 00:04 (Ref:2557085)   #1
LuiggiSpeed
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Yet another mini-track.

I opened a thread sometime ago, "put a track here" I believe it was called, had to use the same location because albeit is a relatively small place, it's location it's A1 and there is a small possibility of a real shot.

The raw place:


my idea:









I tried to put a little bit of everything on it, high speed kink, a carrousel, a hairpin, some chicanes and esses, a decreasing rad and an increasing rad, you know, the usual stuff. safety, of course, paramount in my designs.

@Bio how much trouble is it for making it in vid? I'd love to show a vid for potential investors.
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Old 9 Oct 2009, 04:35 (Ref:2557229)   #2
Quintin03
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Great track. I'd change the pitlane though. you always make it quite short with a lot of piitlane left. I'd start it a either the indie of turn 11 or at the outside of turn 12 and end at turn 13. Where is it?
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Old 9 Oct 2009, 12:20 (Ref:2557443)   #3
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Looks real nice, flows superbly and uses the site very efficiently!

Say, Luiggi, could you provide the main dimensions of the site? It can fairly well be guessed from the buildings, but still.

Thanx

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Old 9 Oct 2009, 13:20 (Ref:2557492)   #4
werner
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werner should be qualifying in the top 10 on the gridwerner should be qualifying in the top 10 on the grid
How about pitentrance just before turn 7, and exit between 10 and 11?
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Old 12 Oct 2009, 00:42 (Ref:2559350)   #5
LuiggiSpeed
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Originally Posted by Quintin03 View Post
Great track. I'd change the pitlane though. you always make it quite short with a lot of piitlane left. I'd start it a either the indie of turn 11 or at the outside of turn 12 and end at turn 13. Where is it?
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Originally Posted by werner View Post
How about pitentrance just before turn 7, and exit between 10 and 11?

In order to comply with my "no bridges" policy , I think these 2 proposals are very good indeed, since we can all enter the infield of the track w/o interfering. I thought of that strange pit entry-exit concept based solely on the concept of the race line, and not inject or extract riders in weird places, but that is not final and your suggestions both seem very logical too, and complying the sans-bridge. that;s why
i love the horseshoe design.
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Old 12 Oct 2009, 00:51 (Ref:2559352)   #6
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Originally Posted by bio View Post
Looks real nice, flows superbly and uses the site very efficiently!

Say, Luiggi, could you provide the main dimensions of the site? It can fairly well be guessed from the buildings, but still.

Thanx

bio
yes bio, I left the coordinates so that you can go and measure at your liking, but in any case google earth says the track is around 2.836km,(1.76 miles) 560 m back straigh, 480 m for the front straight, I could have packed more corners and more trace but then it would get too physical and less fun, I think that was a compromise leaning towards rideability.

Last edited by LuiggiSpeed; 12 Oct 2009 at 01:18.
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Old 13 Oct 2009, 22:20 (Ref:2560856)   #7
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Thx.

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Old 13 Oct 2009, 22:21 (Ref:2560857)   #8
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BTW, I dont think it would need more corners, it has the same amount of them as most MotoGP tracks, that are about twice the langhth.

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