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Old 17 Oct 2002, 21:45 (Ref:406804)   #181
Lee Janotta
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It runs clockwise, by the way... A first for me!
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Old 17 Oct 2002, 22:32 (Ref:406845)   #182
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mac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the grid
That looks better on the A1-Ring. I never like to lose passing zones (I am a Zanardi worshipper, after all). That would also make the last turn an eye-opener for drivers.

One reason I changed the track like I did was to throw a couple of left-handers in there.

The new one looks like it would have some pretty cool bits over the back there. And there's a couple of passing spots. I don't think there'd be a problem with it hosting CART or F1 even, providing the length fits and the facilities were up to standard.

I still preferred your club one, or whatever your last road course with an oval in the corner of it was. Even though I don't like the final oval turn on it. But this one's pretty good.
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Old 17 Oct 2002, 22:41 (Ref:406857)   #183
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Uhm... It won't _have_ facilities, mac. It's a club track, just pavement and some minimal timing & scoring equipment. The cars'll have to use aviation fuel if they buy gas on site.
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Old 20 Oct 2002, 23:56 (Ref:408908)   #184
mac
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mac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the grid
Here we go - my next effort: Quakers Hat Raceway.
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Old 21 Oct 2002, 00:15 (Ref:408911)   #185
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mac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the grid
Quakers Hat is a shortish track. It runs clockwise and includes 3 passing spots.

Turn 1 is a flat 90 degree right-hander at the end of the long main straight. It's the first good passing place.

After 1 is a short shute to the fast turn 2, 3 & 4 esses section (right-left-right). This section is uphill. Turn 2 is tighter than turn 3, which is tighter than turn 4 (merely a kink).

From this section is a straight, which flattens out about halfway down. At the end of this straight is the flat turns 5 & 6 chicane. It is right-left and is the 2nd passing spot on the track.

Immediately after the chicane is the turn 7 hairpin. This is a long, pretty slow, banked right-hander.

Immediately after 7 is 8 - an accelerating left. The track runs downhill through this corner, but flattens out immediately at the exit.

After 8 is a short straight, building up speed for the tricky left-left-right section. Turn 9 is a fast, slightly downhill left. Immediately after this turn is a more downhill esses section. The turns 10&11 left-right esses is a reasonably quick section.

A good run is required from this section, as it leads onto a straight and the next passing zone. Shortly after the exit of 11, the track begins going uphill. This ceases about halfway down the straight.

At the end of the straight is a tight, flat right-hander - turn 12. This is the last passing place on the lap.

12 is immediately followed by 13, a flat, fast-ish right leading onto the long, main straight. A good exit from 12 and a good run through 13 is important as the main straight is particularly long.

Turns 14&15 are only recognised because they form part of the front stretch. They are slight left and right kinks in the first half of the front stretch.

What are your thoughts?
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Old 21 Oct 2002, 01:13 (Ref:408943)   #186
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Spa infield crossed with Montreal, non??
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Old 21 Oct 2002, 01:41 (Ref:408952)   #187
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mac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the grid
It wasn't designed as such, and I never thought of it that way. But I'll take that compliment any day, thanks Tristan.
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Old 21 Oct 2002, 17:37 (Ref:409394)   #188
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Jordi should be qualifying in the top 10 on the gridJordi should be qualifying in the top 10 on the grid
Some parts remind me of Imola.....
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Old 21 Oct 2002, 22:33 (Ref:409688)   #189
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Most everything you do reminds me of Imola, Mac.

Actually, this is a pretty good example of the modern school of track design. A long pit straight, a good passing zone, then a rythmic section leading to a short straight, then another passing zone, a tight twisty section, then some fast, open stuff, leading into a long increasing radius 180, and back onto the straight.

Nice job.
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Old 22 Oct 2002, 02:24 (Ref:409842)   #190
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mac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the grid
Is this the good, flowing Imola, or the rubbish, too many chicanes Imola?
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Old 22 Oct 2002, 03:51 (Ref:409874)   #191
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A little bit of both, actually.

You seem to have a bit of Aqua Minerale there around turn 9, though turned the other way. Plus the definite break between the fast and slow sections... Where as I tend to try and break things about a bit more. Just a matter of preference, this is certainly a good track.
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Old 22 Oct 2002, 19:16 (Ref:410396)   #192
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Jordi should be qualifying in the top 10 on the gridJordi should be qualifying in the top 10 on the grid
Indeed, Acqua Minerale seems to be there, the finals tow corners look a little bit like Rivazza, and I see some Variante Alta in there too.
Also, the first part reminds me of Watkins Glen, with the 90º turn and the right-left turn afterwards. That is good, I like the Glen.
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Old 24 Oct 2002, 00:43 (Ref:411760)   #193
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I posted a primitive version of this track in the CART forum a while back. Here's a more mature version. It's Boundary Bay Airport, about half an hour to the south of downtown Vancouver.
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Old 24 Oct 2002, 00:57 (Ref:411764)   #194
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mac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the gridmac should be qualifying in the top 3 on the grid
That looks pretty sharp. Turn one would be interesting. And there's a couple of good passing places there. I think it would be good racing at that place. I especially like 1, 2 & 3, and turn 8.
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Old 24 Oct 2002, 01:14 (Ref:411772)   #195
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Crud, I always forget to tell people which way it's run. :confused:

I designed it to be run clockwise, but I suppose it could go either way.

I see you're point Mac, it toes look somewhat more interesting going counter-clockwise.

Last edited by Lee Janotta; 24 Oct 2002 at 01:16.
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