True, true...
But I always try to design tracks that drivers will enjoy. For that you need lots of rythym, challenging corners, fast straights, and occaisonally during a lot a break from having to constantly fight the car... Just a small section where you consider your next move.
Looking from that perspective, you've got to break up the corners a bit... One of the worst things about the Hungaroring is that you're _always_ braking, turning, and accelerating out of slow corners.
But if you look at a driver's circuit like Brands Hatch or Spa, the track tries to throw in everything with a _minimal_ number of corners. Every turn counts on those tracks. Each is so special people even bothered to give them names.
The purpose of straights isn't just to provide passing zones... They're there to get the cars going FAST! That makes entry to the next turn all the more challenging.
That's just _my_ philosophy on track design.