Thread: Tech Issue Are F1 cars too reliable?
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Old 28 Jun 2011, 23:32 (Ref:2907653)   #26
wnut
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Originally Posted by csirl View Post
+1

20 years ago, when you had grass and gravel traps, you'd have several cars in each race beached on grass verges or in gravel following driving errors. Todays circuits are too much like a video game where it doesnt really matter if you go outside the confines of the track.
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The game often rewards going outside the track boundaries with faster lap times!

All true and of course there were once dropped scores so that the odd DNF often didn't affect championship standings at the sharp end at all. Personally I liked it that way, everyone was allowed one or two foul ups without it wrecking their season, also of course it meant if a driver was dominant it left the championship open for a little longer. Fourwheeldrift.

Dropping scores also encourages racing rather than points scoring parades!
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