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Old 22 Feb 2016, 17:59 (Ref:3616792)   #196
SKG
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SKG should be qualifying in the top 10 on the grid
After spending some time (virtually) at Lime Rock Park on iRacing, as well as drawing inspiration from VIR and Circuito Ascari, I have designed a small circuit-resort.

The original circuit (2.51km) needed safety improvements at turns 1 and 6, though both chicanes are only optional, dependant on the speed of the car, or personal preference.

In addition to the layout changes, the facilities went through a major overhaul, with a new pit complex and safer pit access, two infield RV parks for race weekends, and a new grandstand at turn 1.

Also recently constructed, the new lodges and the large hotel/clubhouse building, for well-off car enthusiasts who want a weekend of trackday fun, they never have to leave the infield. (for a handsome membership fee )

To complete the facility, there is a brand new 800m karting circuit and a reasonably sized skidpan.


Finishing this **should** free up some time to have a go at some of these contests
Attached Thumbnails
plan.png   1.png   2.png  

3.png   4.png   configs.png  


Last edited by SKG; 22 Feb 2016 at 18:00. Reason: I cannot spell
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Old 22 Feb 2016, 19:29 (Ref:3616820)   #197
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This is really good, looking at on iPad just now. Want to check out the details once on a bigger screen
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Old 24 Feb 2016, 22:35 (Ref:3617502)   #198
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Even better on the bigger screen.
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Old 26 Feb 2016, 00:50 (Ref:3617850)   #199
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Even better on the bigger screen.
Thanks. Since the track was so short, it didn't take too long to get the details in there. I doubt I'd put this much effort in for a circuit that's twice as long.
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Old 29 Feb 2016, 23:30 (Ref:3618882)   #200
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short simple tracks are often the ones that you have to shout at yourself the loudest to "put the pencil down" !!
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Old 11 Apr 2016, 22:52 (Ref:3631962)   #201
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One day I will actually make my tracks drivable in a sim, but it is not this day! A longer circuit this time, with the full circuit length just under 6km. The east (blue) and west (black) configs work well, I especially like the simplicity of the east circuit.

In terms of the style and feel I was going for, imagine Road America with a few $$$ spent.

Configs in next post.
Attached Thumbnails
61 overview.png   61 1.png   61 2.png  

61 3.png   61 4.png   61 5.png  

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Old 11 Apr 2016, 22:53 (Ref:3631963)   #202
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configs
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Old 16 Apr 2016, 13:51 (Ref:3633304)   #203
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Here's a simple, short circuit inspired by Mantorp park (https://youtu.be/RRRJyrcT7uY)

2.2km anticlockwise, with a short oval (0.5km / 0.3miles) suitable for legends or similar.

There aren't any very tight corners, and the 800m back straight (~) should enable some good slipstream action.

Only 10 turns, its nice to simplify now and again...
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62.png   62 1.png   62 2.png  

62 3.png   62 4.png   62 config.png  

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Old 16 Apr 2016, 20:19 (Ref:3633457)   #204
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Brilliant highly detailed graphics as usual.

For some reason all I want to say it reverse it, not sure why the only thing that sticks out is that the short straight from the double 90 on the left might work better at the end of the back section rather than at the front.

I think you'll find Legends would love to race on the full length circuit, at 2.2km it's essentially Knockhill sized and they slipstream/bumpdraft there no problems. so unless you were thinking running BRisca Stockcars or similar I wouldn't bother with the oval.
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Old 17 Apr 2016, 13:38 (Ref:3633807)   #205
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Brilliant highly detailed graphics as usual.

For some reason all I want to say it reverse it, not sure why the only thing that sticks out is that the short straight from the double 90 on the left might work better at the end of the back section rather than at the front.

I think you'll find Legends would love to race on the full length circuit, at 2.2km it's essentially Knockhill sized and they slipstream/bumpdraft there no problems. so unless you were thinking running BRisca Stockcars or similar I wouldn't bother with the oval.
You are probably right, I know nothing about legends racing! BriSCA seems like it could be suitable. Looking on their website their ovals are mostly around 300-400m long, as opposed to 490m for my design, but it could work I guess..

When I sketched the circuit it was originally anticlockwise (see highly detailed sketch below), but when I started sketchup-ing I changed my mind and reversed it. Then I changed my mind again and un-reversed it. No regrets!
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Old 18 Apr 2016, 17:21 (Ref:3634491)   #206
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You are probably right, I know nothing about legends racing! BriSCA seems like it could be suitable. Looking on their website their ovals are mostly around 300-400m long, as opposed to 490m for my design, but it could work I guess..

When I sketched the circuit it was originally anticlockwise (see highly detailed sketch below), but when I started sketchup-ing I changed my mind and reversed it. Then I changed my mind again and un-reversed it. No regrets!
To be honest, the overall shape and corner shapes of Mantorp Park look to me like it could just as well be a street circuit layout in a fictional city.
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Old 19 Apr 2016, 02:35 (Ref:3634680)   #207
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To be honest, the overall shape and corner shapes of Mantorp Park look to me like it could just as well be a street circuit layout in a fictional city.
or Surfer's Paradise
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Old 23 Jun 2016, 17:21 (Ref:3654718)   #208
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I've been working on this for a while. I originally wanted to get it finished before the Indy 500, oh well..

This is an oval inspired by both the Indianapolis Motor Speedway and the Talledega Superspeedway. This oval has banking of 15deg in turns 1-4, 7deg in the short chutes between turns 1 &2, and 3&4, and 10deg through the tri-oval/finish line area.

The blue configuration (oval with chicanes) would be good for high speed, hard braking testing, while the white and pink configs offer alternative road courses which utilise the oval "pit road", in contrast to the green grand prix config which uses a pitlane on the straight between oval turns 2-3.

The back straight is flat to allow for a grand prix grid.When the grand prix pits are in use, the inside wall is moved away from the pit buildings and towards the track edge to form the pitwall.

Roadcourse barriers and tirewalls are in place as usual, but not shown are the SAFER barriers, which would encompass the entire outside wall of the oval, and on the inside at key places.
Attached Thumbnails
plan.png   tri oval.png   complex.png  

pit lane.png   infield.png   configs.png  

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Old 23 Jun 2016, 22:12 (Ref:3654767)   #209
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A great concept and great imagery. Just one thing: the paddock space of the oval paddock seems too large / out of scale for a 2.6 mile oval when compared to the GP paddock on the backstretch. Also, how much seating capacity do you think you need for such a circuit? More than they have at Pocono?

Thanks for thinking these through - and for the original design, of course :-)

Last edited by Yannick; 23 Jun 2016 at 22:21.
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Old 24 Jun 2016, 22:51 (Ref:3654941)   #210
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So many high speed curved braking zones and strange kinks.
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