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Old 14 Mar 2018, 14:31 (Ref:3807969)   #1
ScotsBrutesFan
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2018 Fantasy Joker Notification

A reminder...

Joker events
The biggest change this season will be the inclusion of Joker rounds, in these the rules are relaxed to allow a bit of strategy. The use of a Joker is completely optional. A maximum of 3 Joker events are allowed across the season, at a rate of one per Joker period as outlined
Joker 1 can only be used at one the following events: Bahrain, China, Azerbaijan & Spain
Joker 2 can only be used at one of the following events: Canada, France, Austria, Britain, Germany, Hungary, Belgium, Italy & Singapore
Joker 3 can only be used at one of the following events: Japan, USA, Mexico & Brazil

Should an event be cancelled or removed from the calendar, any joker submitted for that round will be voided with the team being allowed to play it again if they wish within that period. However, if it’s the final round of the period that is cancelled or removed from the calendar, the use of that Joker is lost as the period will be closed.

Joker Teams:
A Joker team is one in which you can swap out either or both of your constructor or Power Unit providers, but you may not make a driver change for that event.
On these events you are allowed to break the real world rules however your team must still comply with the budget rules.
When playing your Joker your team may be a duplicate of an existing Season long team or another entrant’s joker team
At the end of a Joker event your team will revert back to its season long combination.
To play a Joker; You must post your Joker team as per the table below, before the start of an event - That means before the start of FP1 in the same way as been done historically with driver changes.
I will endeavour to post confirmation and acceptance of Jokers being played, however if I am unable to do so, I will use to timestamp of the post to validate the change.
Attached Images
File Type: jpg Joker.jpg (36.0 KB, 5 views)

Last edited by ScotsBrutesFan; 11 Sep 2018 at 18:07.
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