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Old 3 Oct 2018, 15:57 (Ref:3854305)   #16
W2Motorsport
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W2Motorsport should be qualifying in the top 10 on the grid
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Originally Posted by tbtstt View Post
Pre-Alpha Trois-Rivieres footage from the livestream yesterday:

https://www.youtube.com/watch?time_c...&v=t9KjU-L06mQ

Canada is one of my least favourite tracks on the World RX calendar, but I am looking forward to trying it in game as it looks pretty unforgiving: there is concrete everywhere.
That does not look awful. I'm sure I'll buy this when it comes out despite my complaints about the RX portion in DR1.
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Old 3 Oct 2018, 18:04 (Ref:3854332)   #17
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tbtstt should be qualifying in the top 5 on the gridtbtstt should be qualifying in the top 5 on the grid
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That does not look awful. I'm sure I'll buy this when it comes out despite my complaints about the RX portion in DR1.
I thought the rallycross in D4 was a big improvement over DR. If they manage to make a similar leap forward then I am expecting it to be decent.
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Old 3 Oct 2018, 20:34 (Ref:3854383)   #18
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chunder should be qualifying in the top 3 on the gridchunder should be qualifying in the top 3 on the gridchunder should be qualifying in the top 3 on the grid
The thing is they are totally different games form the same developer.

Dirt 4 was a Block style game, and they have their place, I maintain Dirt2 was a magnificent game, I played it for months and Dirt 3 was good too.

Dirt rally was a pure sim, it was a design exercise and never properly finished, they released rallycross for the licence mainly and to get people to play online, but it was very rough.

Hopefully DR2 loses none of the sim stuff
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Old 8 Oct 2018, 14:45 (Ref:3855431)   #19
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leonidas should be qualifying in the top 10 on the gridleonidas should be qualifying in the top 10 on the grid
It is strange how opinions are so divided. Most serious sim racers I know think that the Project Cars 2 Rallycross content is the dogs dangly bits. The cars are so controllable on the throttle, whereas Dirt 4 there is a bit too much uncontrollable snap oversteer. Ok, some rallycross cars do exhibit snap oversteer, but this is something most drivers try to avoid for obvious reasons.

The problem with Dirt 4 was that it was unfinished - and the devs admitted as much (I posted a link on this donkeys ago). The Historic RWD cars were simply not modeled correctly. The 4WD were generally much better- especially the Group B cars and those are the ones everyone plays. But you did have to set them up properly and it is amazing how many fans haven't a clue on the basics of setup. Some were a bit understeery, but then the Quattro had that problem in real life too.

The problem with Dirt Rally was that it was too easy to barrel into a turn at any speed, get the car sideways and drift through the corner. It feels great, looks great, but in real life you need to get the corner entry speed right - if you don't you understeer off or you don't get enough rotation to get cleanly though the corner. Richard Burns Rally modelled this challenge brilliantly. DR is good, but doesn't really get this right. D4 is a little better in this respect, at least with the 4wd cars.

The sad thing is that the stage generator may not be in Dirt Rally 2. This was an awesome idea from Dirt 4, but poorly executed. It just needed the devs to put the hours in to create real variety - but then so much stuff gets released before it is ready.
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Old 8 Oct 2018, 14:57 (Ref:3855434)   #20
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leonidas should be qualifying in the top 10 on the gridleonidas should be qualifying in the top 10 on the grid
One further thought - I'd like to see a proper track editor to create new rallycross tracks.

SODA off road racing had this in 1996 - and its physics and ai are better than many games today.

https://www.youtube.com/watch?v=Zf6bQvkjS9Y
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Old 9 Oct 2018, 10:34 (Ref:3855624)   #21
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tbtstt should be qualifying in the top 5 on the gridtbtstt should be qualifying in the top 5 on the grid
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The sad thing is that the stage generator may not be in Dirt Rally 2. This was an awesome idea from Dirt 4, but poorly executed. It just needed the devs to put the hours in to create real variety - but then so much stuff gets released before it is ready.
Yeah, I fully agree. Your Stage had incredible potential in my eyes and I was sure later iterations of it would fix the flaws of what we got in Dirt 4.
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